I'm a CG artist because I love collaboration, working visually and analytically, and efficient production pipelines. I'm a generalist because I'm curious about many things and I keep a running list* of skills I want to learn or improve at. I'm most comfortable with modeling, shading, lighting, and programming, but very excited about exploring other areas.
(* currently includes effects in Houdini, sculpting in Mudbox, and cooking various soups and curries, among other things)
Computer Science (B.A.) + Illustration (B.F.A)
Brown | RISD Dual Degree Program '17
More about what I do: